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Donkey kong country 64 levels
Donkey kong country 64 levels














#DONKEY KONG COUNTRY 64 LEVELS SERIES#

The Donkey Kong series received a few more titles (Jungle Beat, for the Gamecube King of Swing, for the Gameboy Advance and Jungle Climber, for the DS), but they were all sort of inconsequential. Shortly afterward, Rareware, renamed to just Rare, was famously sold to Microsoft, where it pumped out a few shit titles and became the stain on the bottom of your shoes we all know today.

donkey kong country 64 levels

It was your basic Super Mario 64 clone, weighed down with obnoxiously tedious collecting spread over too-large environments, and since it wasn’t the first 3D platformer, the wonderment of the concept was like chewed gum: nothing new. While not a bad game, all told – the controls were solid, the platforming was fine, the challenge was there while not overbearing – it still didn’t pack nearly the same punch the original trilogy did. Have you ever heard the phrase ‘the worst book in a trilogy is the fourth one’? Rareware decided to push their luck and make a fourth entry in Donkey Kong Country 64, for the Nintendo 64. There was a Me-Too series in Donkey Kong Land for the Gameboy Colour (which is not nearly as well-received) and numerous re-releases for other platforms. That said, Donkey Kong Country 1, 2 and 3 are among the greatest platformers in history, known for their incredible music, their firm-but-fair learning curves and their photorealistic backgrounds. It’s difficult to put their success, together and individually, into perspective – this was back when Rareware was the development company to be with, as incapable of fault as Retro Studios is today. Donkey Kong Country was a trilogy originally released for the Super Nintendo, developed by Rareware, and released in ∩4, ∩5 and ∩6, respectively.














Donkey kong country 64 levels